Bits of backlog – Opus: Rocket of Whispers

[Another of my short pieces in the "bits of Backlog" series] I've sat on writing about this game for a long time, because I couldn't decide what to write about it. Opus: Rocket of Whispers is a smartphone game.  Mechanically it's "search the maze for missing pieces then return before time runs out".  Imagine Pikmin …

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Bits of Backlog: Hillsfar – Pirates! in the Forgotten Realms

[Welcome to the second of my "bit of backlog" format, where I'm much shorter than my usual 2000 word musings.] When I decided to play the sequel to Pool of Radiance, there were two games I could have chosen - Curse of the Azure Bonds (which I did choose) and Hillsfar.  They both came out …

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Divine Divinity – problems with an “open world”

Another month, another game off the list.  This time it's Divine Divinity - another 80hrs+ RPG - my backlog would be so much easier if I played something else.  It's from 2002 so it's comparatively recent compared to my usual fare, closest to Wizardry 8 (which came out in 2001). Do I recommend it?  Yes.  …

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Achtung! Cthulhu Tactics – neither cold nor hot

(The following review is also posted on The Well Red Mage) Achtung! Cthulhu Tactics reminded me of some truly great games – the elegant rebooted XCom, the engaging storytelling of Shadowrun: Dragonfall and the intricate design of 2018’s Battletech.  With each turn, I thought of those games more and more, until with one fateful turn …

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Tex Murphy double bill – Mean Streets and Martian Memorandum

The Tex Murphy series is one I've long wanted to try, which is why I have all 6 of them in my backlog. I've now played the first two, 1989's Mean Streets and 1991's Martian Memorandum.  And so far they're interesting games filled with odd contradictions.  It's an adventure game, with a driving sim in it.  It's a …

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