Bits of Backlog – Eye of the Beholder I and II

The Eye of the Beholder games were, apparently, a clone of Dungeon Master with a D&D licence slapped on.  They're part of a brief 90s craze of combining first-person mazecrawling RPGs with real-time combat; that's what Legends of Grimrock is harking back to. The fad didn't last too long until being replaced with the ubiquitous isometric …

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Divine Divinity – problems with an “open world”

Another month, another game off the list.  This time it's Divine Divinity - another 80hrs+ RPG - my backlog would be so much easier if I played something else.  It's from 2002 so it's comparatively recent compared to my usual fare, closest to Wizardry 8 (which came out in 2001). Do I recommend it?  Yes.  …

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